Ramakrishnan Mukundan
3D Mesh Processing and Character Animation
- Springer International Publishing
- 2023
- Taschenbuch
- 216 Seiten
- ISBN 9783030813567
3D Mesh Processing and Character Animation focusses specifically on topics that are important in three-dimensional modelling, surface design and real- time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional
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