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Gefundene Autoren:
Julian Togelius
oder
Georgios N. Yannakakis
oder
Torill Elvira Mortensen
oder
Jonathon Reinhardt
eng
Video Games and Comedy
Springer International Publishing
2023
Taschenbuch
384 Seiten
139,09
€
in Kürze
Video Games and Comedy is the first edited volume to explore the intersections between comedy and video games. This pioneering book collects chapters…
eng
Video Games and Comedy
Springer International Publishing
2022
Gebunden
384 Seiten
139,09
€
in Kürze
eng
Serious Games
Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19¿20, 2020, Proceedings
Springer International Publishing
2020
Taschenbuch
316 Seiten
90,94
€
in Kürze
This book constitutes the refereed proceedings of the 6th Joint International Conference on Serious Games, JCSG 2020, held in Stoke-on-Trent, UK, in …
eng
Julian Togelius / Georgios N. Yannakakis
Artificial Intelligence and Games
Springer International Publishing
2019
Taschenbuch
364 Seiten
37,44
€
in Kürze
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapt…
eng
Jonathon Reinhardt
Gameful Second and Foreign Language Teaching and Learning
Theory, Research, and Practice
Springer International Publishing
2019
Gebunden
332 Seiten
96,29
€
in Kürze
This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teachin…
eng
Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures
48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers
Springer International Publishing
2018
Taschenbuch
212 Seiten
53,49
€
in Kürze
This book constitutes the refereed post-conference proceedings of the 48th International Simulation and Gaming Association Conference, ISAGA 2018, he…
eng
Julian Togelius / Georgios N. Yannakakis
Artificial Intelligence and Games
Springer International Publishing
2018
Gebunden
364 Seiten
37,44
€
in Kürze
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapt…
eng
Computer Games and New Media Cultures
A Handbook of Digital Games Studies
Springer Netherlands
2014
Taschenbuch
720 Seiten
160,49
€
in Kürze
Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. I…
eng
Learning to Play
Exploring the Future of Education with Video Games
Peter Lang
2010
Gebunden
232 Seiten
136,05
€
in Kürze
Over the past two decades, much attention has been given to the new media culture of video games, due to their unique features and pervasive nature a…
eng
Learning to Play
Exploring the Future of Education with Video Games
Peter Lang
2010
Taschenbuch
232 Seiten
40,50
€
in Kürze
Over the past two decades, much attention has been given to the new media culture of video games, due to their unique features and pervasive nature a…
eng
Torill Elvira Mortensen
Perceiving Play
The Art and Study of Computer Games
Peter Lang
2009
Taschenbuch
186 Seiten
29,95
€
in Kürze
Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is impor…